Herdling

How can important socio-political issues, such as climate change and its consequences, be conveyed in an innovative way through video games? In «Herdling», players find themselves in a crisis-ridden world. Food and water are becoming scarce in human population centres, and animals are also suffering greatly as a result of the ailing ecosystem. Players take on the role of a shepherd who, together with his flock, attempts to escape the hostile conditions of the city. The game’s objective can only be achieved through an alliance between humans and the flock. It requires players to be alert and sensitive to nature’s signals and to learn to interpret the dynamics between non-human beings.

Okomotive is a Swiss game studio crafting atmospheric journeys with meaningful mechanics. The company was founded in 2017 by Don Schmocker and Goran Saric, and is the team behind the «FAR» games. In May 2018, «FAR: Lone Sails», triumphantly launched on PC, garnering overwhelmingly positive reviews. «FAR: Changing Tides» debuted on March 1, 2022, across all major platforms, receiving critical acclaim from both the existing fan base and international critics. «Herdling» is the team’s third commercial project, in partnership with the publisher Panic.

Studio
Okomotive

Publisher:
Panic

Year:
2025

Type:
Game

Website:
herdling.game

Herdling
«Herdling» (2025). © Okomotive.
«Herdling» (2025). © Okomotive.